![]() ![]() The biggest change is in the game’s all-new battle modes. What has been done to make the weapons more enjoyable this time around? Related Story Chris Wray F1 22 Preview – Racing RemasteredĪnything involving weapons in the Micro Machines series always seemed to be hit or miss with some fans. And all these local multiplayer modes can be played without requiring a network connection. You can even play these modes on your own against the AI. There are also a number of options that players can use to tweak the game - you can choose to have AI bots on or off, modify players’ health and so on. Local multiplayer is definitely a big part of the Micro Machines experience, with the game offering both Elimination and Free-For-All modes for up to four players locally. ![]() Will there be an emphasis on local multiplayer in this game? One of Micro Machines 2's best features came from the local multiplayer options. All of those are things that have helped to inform the design of Micro Machines World Series, especially with respect to the new battle modes. And with team-based games, we’ve seen the diversification of play – when there’s a team objective different people on a team can help achieve that objective in different ways. In larger games, it’s harder for a single person to “win”, which I think is at least partly responsible for the explosion in team-based games. Online play has made it possible to easily get a larger number of players playing together. Probably the biggest change is the degree to which online gaming has taken off. What change in gaming has made the biggest impact on the development of a new Micro Machines game? Sure! My name is Gavin Cooper, and I’m the Chief Game Designer on Micro Machines: World Series.Īs you are aware, a lot of time has passed since the last Micro Machines game. Could we get you to introduce yourself to our readers, please? ![]()
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